Python Crash Course, 2nd Edition: A Hands-On, Project-Based Introduction to Programming

Eric Matthes

Python Crash Course, 2nd Edition: A Hands-On, Project-Based Introduction to Programming

Python Crash Course, 2nd Edition: A Hands-On, Project-Based Introduction to Programming

Eric Matthes
Pehmeäkantinen
32,95 €
Arvioitu toimituspäivä: 1.10.2021 - 19.10.2021
Toimituskulut alk 0 €

Myymäläsaatavuus

Tuotetiedot

  • Näytä kaikki
    • Kustantaja No Starch Press
    • ISBN 9781593279288
    • Tuotekoodi 9781593279288
    • Kirjoittajat Eric Matthes
    • Kieli Englanti
    • Ilmestymispäivä 03.05.2019
    • Ikäsuositus alkaen 12
    • Luokka-aste 07 - UP
    • Sivumäärä 544
    • Asiasanat Programming Languages - Python; Programming - Open Source; Computer Science
    • Pituus (mm) 231.14
    • Leveys (mm) 175.26
    • Korkeus (mm) 35.56
    • Paino (g) 1.043

Tuotekuvaus

Second edition of the best-selling Python book in the world. A fast-paced, no-nonsense guide to programming in Python. Updated and thoroughly revised to reflect the latest in Python code and practices.

Python Crash Course is the world's best-selling guide to the Python programming language. This fast-paced, thorough introduction to programming with Python will have you writing programs, solving problems, and making things that work in no time.

In the first half of the book, you'll learn basic programming concepts, such as variables, lists, classes, and loops, and practice writing clean code with exercises for each topic. You'll also learn how to make your programs interactive and test your code safely before adding it to a project. In the second half, you'll put your new knowledge into practice with three substantial projects: a Space Invaders-inspired arcade game, a set of data visualizations with Python's handy libraries, and a simple web app you can deploy online.

As you work through the book, you'll learn how to:
- Use powerful Python libraries and tools, including Pygame, Matplotlib, Plotly, and Django
- Make 2D games that respond to keypresses and mouse clicks, and that increase in difficulty
- Use data to generate interactive visualizations
- Create and customize web apps and deploy them safely online
- Deal with mistakes and errors so you can solve your own programming problems

If you've been thinking about digging into programming, Python Crash Course will get you writing real programs fast. Why wait any longer? Start your engines and code!

Tämä tuote kuuluu tuoteryhmiin

Myymäläsaatavuus

Tuotetiedot

  • Näytä kaikki
    • Kustantaja No Starch Press
    • ISBN 9781593279288
    • Tuotekoodi 9781593279288
    • Kirjoittajat Eric Matthes
    • Kieli Englanti
    • Ilmestymispäivä 03.05.2019
    • Ikäsuositus alkaen 12
    • Luokka-aste 07 - UP
    • Sivumäärä 544
    • Asiasanat Programming Languages - Python; Programming - Open Source; Computer Science
    • Pituus (mm) 231.14
    • Leveys (mm) 175.26
    • Korkeus (mm) 35.56
    • Paino (g) 1.043

Tuotekuvaus

Second edition of the best-selling Python book in the world. A fast-paced, no-nonsense guide to programming in Python. Updated and thoroughly revised to reflect the latest in Python code and practices.

Python Crash Course is the world's best-selling guide to the Python programming language. This fast-paced, thorough introduction to programming with Python will have you writing programs, solving problems, and making things that work in no time.

In the first half of the book, you'll learn basic programming concepts, such as variables, lists, classes, and loops, and practice writing clean code with exercises for each topic. You'll also learn how to make your programs interactive and test your code safely before adding it to a project. In the second half, you'll put your new knowledge into practice with three substantial projects: a Space Invaders-inspired arcade game, a set of data visualizations with Python's handy libraries, and a simple web app you can deploy online.

As you work through the book, you'll learn how to:
- Use powerful Python libraries and tools, including Pygame, Matplotlib, Plotly, and Django
- Make 2D games that respond to keypresses and mouse clicks, and that increase in difficulty
- Use data to generate interactive visualizations
- Create and customize web apps and deploy them safely online
- Deal with mistakes and errors so you can solve your own programming problems

If you've been thinking about digging into programming, Python Crash Course will get you writing real programs fast. Why wait any longer? Start your engines and code!

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